MadMama continues to explore useful tutoring and educational apps for kids. As I’ve already wrote, they’ll got stuck in their iPads and your iPhones anyway. This week pick is recently launched “Words with Iddleobble“. It pop up in iStore this month and caught my eye immediately.
Awesome and simple design – this is what bought me immediately.
And it turned put to be a magnificent method of helping children of all ages to learn new words, strengthen their problem solving abilities and heighten their word and number association skills.
Each child can choose a cute character companion who will guide them along their journey of learning. The seven characters are children that put on their thinking caps to become their alter ego animals.
What’s so special?
It is inspired by Development Psychologist Howard Gardner’s ‘Theory of Multiple Intelligences’. Which makes this game very interesting to play even for an adult. I mean, I checked which animal I’d choose. 😉 The theory of multiple intelligences is a theory of intelligence that differentiates it into specific (primarily sensory) “modalities”, rather than seeing intelligence as dominated by a single general ability.
The characters are:
Visual/Spatial – Florence the Fox whose loves dressing up as a Chinese Dragon
Logical and Mathematic – Nancy the Sheep who loves to help her friends with their maths homework
Intrapersonal – Kelly the Rabbit loves to ‘chitter chatter’ and be around nature
Bodily/Kinesthetic – Tom the Frog whose long legs means he can run faster than a bullet
Interpersonal – Fin the Hedgehog who takes a lot of naps and loves reading comics
Verbal/Linguistic – Mr Mousey, the one who can spell long words like ‘chocolate’
Musical – Lola the Chicken who loves singing and dancing for all of her friends
As Mike Kidd the Technical Developer of the app explained:
This helps the children playing the app subtly understand that there are many types of people, and it is GREAT to be different!
Words with Ibbleobble’s characters each have a category linked to seven essential, everyday themes, such as: ‘On the farm’, ‘My home’ and ‘Shapes and colours’. The child is given the choice of progressing at their own pace, or taking a challenge against the clock. The game’s friendly and easy-to-use interface presents images of objects on-screen, allowing children to choose an answer from a multiple-choice list. After they guess correctly the next object appears.
The app is available for iPhone and iPad, with an introductory price of £2.29.